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AI Insights · Timothy · April 2025

Top Boxing Games on iOS in France: Q1 2025 Performance

Explore the performance trends of the top boxing games on iOS in France during Q1 2025, including downloads, revenue, and active users.

Top Boxing Games on iOS in France: Q1 2025 Performance

In the first quarter of 2025, the top boxing games on iOS in France showcased varied performance metrics. Here's a closer look at their trends based on data from Sensor Tower.

Boss Fight. by BoomBit, Inc. saw a fluctuating pattern in weekly downloads, peaking at approximately 1.8K in mid-February. The game's revenue showed intermittent spikes, with a high of $23 in mid-January. Active users increased steadily, reaching over 9.3K by late February.

Real Boxing 2 from Vivid Games S.A. experienced a notable rise in weekly revenue, peaking at $434 in early March. Downloads remained relatively stable, with a slight dip towards the end of the quarter. Active users decreased from around 2.2K to 1.2K over the quarter.

I, The One - Fighting Games by Azur Interactive Games Limited maintained a steady download rate, with a peak of 2K at the start of the year. Revenue remained low, with a small increase to $28 in late March. Active user numbers saw a gradual decline throughout the quarter.

MFC - Midnight Fight Club from MIDNIGHT GAMES S.R.L. showed modest revenue and download figures, with a small revenue peak of $48 in mid-March. Active users remained stable, hovering around 1K throughout the quarter.

Boxing Star: Boxing Fight Game by THUMBAGE had a significant revenue increase to $486 in early January. Downloads were highest at 1.4K in mid-January, while active users initially increased to 2.5K, then gradually decreased to around 515 by the end of March.

For more insights and detailed analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025